Armée de Nikhos - deuxième mois sur l'ile des singes - 1575 points
CharacterTypeAtksHitsSaveCmdSizePts
 GeneralGen20091155Orb of Majesty
 SorcererWiz10081901
UnitTypeAtksHitsSaveCmdSizePts
 Chaos WarriorsInf44403150
 Chaos WarriorsInf44403150
 MaraudersInf3350360
 OgresInf445031052
 Chaos HoundsCav3300330
 Chaos KnightsCav44403205Sword of Fate
 Chaos KnightsCav44403200
 Marauder HorsemenCav3350390
 Marauder HorsemenCav3350390
 Dragon OgresMon64503250
Breakpoint of 5      1575 

Chaos The Old World is a dangerous place where malevolent monsters ...

1 - Boon of Chaos, 4+, unit he is with.
+1 attack for each stand in the unit and for himself.
Anger of the Gods 4+, 30 cm.
Lasts until the end of opponent's turn. All enemy units within range get an additional -1 Command modifier (only once per unit).
The Rage of Chaos, 5+, 30 cm.
The attacks of a single friendly unit are increased by n D6 up to a maximum of one per stand in the unit for that turn. If any double is rolled the unit suffers the attacks itself.
Curse of Chaos, 5+, 30cm, LOS.
3 shooting attacks ignoring armour.

2 - If they can charge humans using initiative movement they have to.

Orb of Majesty If the General fails a command roll, he can repeat it, but he has to use a Command of 8 instead of his own. All modifiers are taken into account, but the failed attempt is ignored for the number of commands already given modifier. One use only.

Sword of Fate +1 Attack to one single stand in the first combat engagment. One use only