L'armée de Kek Seksa - 1500 points - première année sur Athenost
CharacterTypeAtksHitsSaveCmdSizePts
 SlannWizGen00091185Orb of Majesty,1
  PalanquinCM200012
 Saurus HeroHer20061150Sword of Destruction
  CarnosaurMM300013
 Skink HeroHer0008180Sword of Might
 Skink ShamanWiz0006160Ring of Magic,4
UnitTypeAtksHitsSaveCmdSizePts
 KroxigorInf53403185Banner of Shielding,5
 KroxigorInf53403155Banner of Fortune,5
UnitTypeAtksHitsSaveCmdSizePts
 SaurusInf43603855
  SalamandersInf2/236016
 SaurusInf43603855
  SalamandersInf2/236016
 SkinksInf2/13603407
 SkinksInf2/13603407
UnitTypeAtksHitsSaveCmdSizePts
 Temple GuardInf43503755
 Cold One RidersCav43403140
 Cold One RidersCav43403140
 TerradonsMon2/13603808
Breakpoint of 5      1500 

Lizardmen All manner of strange scaly monsters ......

1 - Can re-roll failed attempts to cast a spell like High Elf Mages.

Gaze of Sotek, 5+, 30cm, LOS.
3 shooting attacks, ignoring armour.
Mazdamundi's revenge, 5+, 60cm, LOS.
Target muts not be engaged in combat. The target unit can neither move (initiative or ordered) in it's next command phase nor shoot in it's next shooting phase.
Wings in the jungle, 5+, n/a.
The unit joined by the wizard can move just as if it had made an successful command roll. The wizard but no other character is moved with the unit.
Shield of the old ones, 5+, 30 cm.
Target unit must be engaged in combat. The save of the taget unit is improved by 1 for the following combat phase.

2 - Can enter any terrain, lizardmen infantry can enter.

3 - Causes terror.

4 - Gaze of Sotek, 5+, 30cm, LOS.
3 shooting attacks, ignoring armour.
Mazdamundi's revenge, 5+, 60cm, LOS.
Target muts not be engaged in combat. The target unit can neither move (initiative or ordered) in it's next command phase nor shoot in it's next shooting phase.
Wings in the jungle, 5+, n/a.
The unit joined by the wizard can move just as if it had made an successful command roll. The wizard but no other character is moved with the unit.
Shield of the old ones, 5+, 30 cm.
Target unit must be engaged in combat. The save of the taget unit is improved by 1 for the following combat phase.

5 - Do not suffer command penalty for dense terrain.

6 - 15 cm range. 360 degree fire arc.
Only 1attack when doing stand and shoot.
Do not suffer command penalty for dense terrain.

7 - 15 cm range. 360 degree fire arc.
Do not suffer command penalty for dense terrain.

8 - Flyer. 15 cm range. 360 degree fire arc.

Orb of Majesty If the General fails a command roll, he can repeat it, but he has to use a Command of 8 instead of his own. All modifiers are taken into account, but the failed attempt is ignored for the number of commands already given modifier. One use only.

Ring of Magic Cast spell without rolling the dice. One use only.

Banner of Fortune Reroll all shooting or close combat dices. One use only

Banner of Shielding Armour better by 1 but never better than 3+. Lost with the first stand.

Sword of Destruction One unit in contact must re-roll 1 successful armour roll each combat-round

Sword of Might +1 Attack to one single stand.